Kouki Amanogawa

Kouki Amanogawa is a main character from the "Arifureta Shokugyō de Sekai Saikyō" series.

He is one of the students from Japan who got involved in the Summoning Incident, and ended up in Tortus along with his other classmates. He is somewhat like the leader of the whole class, as students look up to him.

Appearance
Kouki is a typical  (good-looking man). With good looks, athletics, smarts, and a good personality. He has silky brown hair and gentle eyes. His body is toned and slender at about 180cm.

Personality
Kouki is a kind, fair, and overflowing with sense of justice. However since he never thinks he's wrong, he has a bad habit of interpreting adverse situations to his own convenience. This stems from his childhood. During his childhood he greatly admired his grandfather that would teach him his ideals of righteousness and justice. After his grandfathers death, Kouki held to his grandfathers teaching of ideal righteousness. Even so, the righteousness that his grandfather taught didn’t recognize good and evil at all. To further say it, Kouki came to think that what the majority of people thought as right was the absolute right. As he grows, he is capable of overcoming many problems while holding to his ideal. As a result, without realizing it, Kouki came to not doubt his own righteousness. Despite being cautioned by several people close to him, especially by his parents and Shizuku, he ignore it and simply believe in his righteousness, making him quite arrogant about himself.

Because of this, Kouki can't accept things when it doesn't go the way he wants. Such as when Kaori decide to follow Hajime on her on will, he cannot accept it as he always believe that they should be together forever and would rather believe that Hajime is the one that took her away. He further mistake that all the girls who were following Hajime were being force by him and tried to get them to come with him instead by saying he will treat them better than Hajime, which only greatly disturbed them because of how far off the mark he was. Hajime noted the reason why he didn't bother telling him and the rest of their classmates about the gods was because Kouki wouldn't want to believe what he's been doing was completely pointless and would just get mad at him instead.

Kouki is easily swayed by his emotions, making him increasingly reckless as he tends to act without thinking about the present situation. Even through this has been pointed out by Shizuku several times and has even almost got him kill, he rarely reflects on this issue. This has proven to be his greatest weakness, as he will hesitate when he learns new information about his enemy and end up giving them an opening to defeat him. During his second battle against Cattleya, Kouki stopped his blade when he was about to kill the demon due to the realization that he was able to kill a sentient being, something Cattleya berated him for doing. Eri also made uses of this weakness by making the undead Meld appear as if he could be saved, causing Kouki to stop his blade once again before he could finish his opponent, getting defeated as a result.

He has a large amount of charisma, but always charges straight forward without thinking of the consequences. He also has a naive, childish outlook on the topic of love and the topic of killing. Kouki is often too optimistic for his own good, usually failing to consider the possible dangers surrounding him at times. Even when the situation in the palace was becoming suspicious, he still failed to consider the possibility that there were being surrounded by the enemy. This ends up also affecting most of his classmates as they all look up to him; so when he says there's nothing wrong, they believe it without considering whether it's true or not.

Another noticeable trait about Kouki is his denseness. Despite being very popular with many different girls on both Earth and Tortus, he failed to notice this. Similar, he completely failed to notice that his childhood friend Kaori had feelings for Hajime back on Earth, and instead believed she only talked to Hajime because she felt bad for him. Even when she confessed to Hajime right in front of him he still couldn't believe it. It's because of his denseness that neither Shizuku or Kaori ever found themselves attracted to him, despite knowing him for so long.

Weapons & Equipment

 * Holy Sword - as a hero, Kouki has the Holy Sword - a divine artifact which is a legendary weapon used by various heroes in the past. It is a unique Artifact that possesses various abilities. The sword is blessed by the element of light and has the ability to weaken the enemies struck by it's light while increasing the physical strength of the wielder. It can change it's shape into whatever sword the user wishes, for instance changing from it's western design to a katana.
 * Sacred Armor - western style holy armor that increases the defensive capabilities of the wielder.
 * Aerodynamic-Enchanted Boots - they allow Kouki to walk mid-air.

Physical Abilities

 * Enhanced Physical Abilities - being both one Ehit summoned warriors and the Hero on top of it, Kouki gained all around superhuman physical abilities.
 * Master Swordsman - Kouki has trained in Kendo and the Yaegashi dojo since a young age. After being summoned to Tortus and receiving further training, Kouki skills with a sword have been further honed.

Magical Abilities

 * Enhanced Mana - being the Hero, Kouki has higher mana than most humans.
 * Expert Magic User - Thanks to his job as a Hero, Kouki is fairly skilled in magic, capable of using all elements magics. While he lacks the same level of masterly as those's who specialize in magic, Kouki has enough skills to uses high level spell in rapid success.

Skills

 * All Elements Aptitude - an increased aptitude for all elements and increased activation speed.
 * Light Element Proficiency - it increases the effects of light magic being cast.
 * Speed Casting - can cast magic at a fast rate.
 * All Elements Resistance - an increased resistance to all elements.
 * Increased Light Resistance - it increases resistance to light magic.
 * Physical Resistance - increased physical resistance and recovery rate. The degree of impact is reduced as well.
 * Improved Healing - it further increases the recovery rate.
 * Impact Mitigation - it decrease impact effectiveness.
 * Composite Casting - combined/joint magic.
 * Sword Mastery - skilled in the art of sword-wielding.
 * Serene Mind - a skill in which the user swings their sword in the state of a complete trance. Because the sword is swung in a state of nothingness, the process of the sword being swung is remarkably difficult to perceive. If one didn’t have an extreme degree of sensory capabilities that could notice the sway of the grass below even while crossing sword in a battlefield, this sword strike would be extremely difficult to be evaded with how very naturally it was done.
 * Herculean Strength - increased strength.
 * Supersonic Step - a skill that makes the distance shorter, similar to teleportation.
 * Explosive Supersonic Step
 * High Speed Mana Recovery - increases mana recovery rate.
 * Foresight - a skill to predict anyone or anything's movement.
 * Sense Presence - a skill to perceive someone's presence.
 * Sense Magic - a skill to sense magic.
 * Limit Break - a skill to go over one's limits; amplifying their power by three times one's basic stats, but this power comes with a rebound - once used the user will be heavily fatigued. Using it for long periods of time will damage the user's body.
 * Overload - a skill greater than "Limit Break" - it multiplies the abilities of the user by 5 times with more damage recoil to the user than the normal limit break.
 * War Demon - a derivative skill of "Limit Break" which reinforces his body using his mana no matter how broken up his body is. As a result, Kouki can continue fighting for multiple days with numerous injuries without rest.
 * Language Comprehension - a base skill granted to all those who got summoned. It gives the user the ability to understand any language and be proficient in it.

Spells/Attacks
Light Magic
 * Soaring Severation - a spell that uses light attribute and accelerate his attack speed. “O light cutting through all creation, wind bring forth destruction, scatters and dances around like a whirlpool, and become the storm of light that cut my enemies— Soaring Severation"
 * Light Sword - a magic spell that imbues a holy sword with light attribute magic to deal extra damage. “O’ blade-like will, bear the light and tear my enemy— “Light Sword”!”
 * Light Blade - it coats the Holy Sword with light around 2 meters in length.
 * Divine Deluge - is an attack magic from the light element where it flies above enemies, targets several enemies, and attacked them simultaneously.
 * Celestial Flash - unleashes a blade of light to destroy the enemy. "Soar unto heaven, O divine wings!"
 * Sky Soaring Flash - unleashes a slash of light to attack the enemy.
 * Holy Shooting Stars - countless points of light shoot out at once. It is also able to blind the targets.
 * Light Explosion - a flash gushes out from the holy sword round shield like an explosion, and the shockwave blows away the targets.
 * Soaring Four Wing Blades - draws a curve in the air, and four slashes of light appeared from the space.
 * Divine Wrath - The most powerful offensive light magic in existence that exemplified God's wrath and most powerful offensive spell in the world. This spell is Kouki's trump card. It unleashes a bombardment of annihilating light to destroy the users enemies. However, despite it's immense power, it has a long chant which makes it difficult to use in battle. “O Holy spirit! Bring ruin to all that is evil with thine divine light! By the breath of God, may these clouds of darkness be swept clear, and the world bathed in sanctity! By the mercy of God, may this strike redeem the sins of man!"
 * Divine Wrath Infinite Change - a technique which makes it possible for Divine Wrath that could only be activated as bombardment before to be continuously controlled in its activated state by shaping it into a form of a light dragon. The dragon possesses power equal to that of Divine Wrath and can shot out beams of light from it's mouth like a dragon's breath to attack enemies. The light can also change it's shape into whatever it's wielder wishes, such as a light shield to defend against attacks. Has a range of 1 kilometer.

Wind Magic Barrier Magic Healing Magic
 * Wind Bomb - a wind magic spell that creates an explosive ball of wind. “Come, O’ wind— “Wind Bomb”!”
 * Wind Wall - a barrier comprised of wind the flows in all directions.
 * Air Hammer - shockwave magic. Blows away the target with a blade of wind.
 * Light Severance - creates simple barrier in midair using light element elementary magic.
 * Heaven Severance- deploys several layers of shining defensive wall simultaneously blockes all oncoming attack.
 * Sacred Severance - deploys a powerful shining half-sphere barrier to protect the user. "This place is to be a sanctuary, god’s enemy won’t pass!"
 * Hallowed Ground - it creates an impenetrable barrier that can't be broken by normal means, but does have some limitations. It separates a particular area from other areas and not people from people, so enemies within the AOE would not be pushed away. It also consumes a lot of mana and can only be used for a minute. "Reject all malice and let this be a holy ground that denies thine enemies passage — Hallowed Ground!”
 * Full Scope Heaven―the effect was low dependent on the amount of magic power laced into it, but it was a magic that periodically invoked recovery magic. "Celestial ladder illuminating the land unceasingly. That is the light of protection and healing."
 * Vast Sky - Light element intermediate level recovery magic, a magic to recover from abnormal state. "Dissolve grief, clear away the dark clouds. That thing not stained is the light of all creation. The heaven light of salvation."
 * Aetherflow - the highest-ranked healing magic of light attribute. A super wide-ranged healing magic with effect of healing everyone inside its area. The range itself was depended on the amount of user’s magic power and proficiency, but at its worst, its effective range was 500 meters in radius. Moreover, if the user gave out the “sign” beforehand, it would be able to heal specific object. And normally this magic was used with tens of magician, and took a lot of time to chant along with its stupidly gigantic magic array. To be able to activate it in only one, two minutes alone was impossible unless one was a cheat-like character. “Divine Mother, smiling down from heaven, encompass all in thy heavenly embrace— Aetherflow!”

Stats
Note :-
 * The base stats given above aren't Kouki's current stats, as the last time the author provided stats for him in the Web Novel was before the Haltina's Labyrinth trial.
 * Kouki's base stats gets increased based on his usage of Skills "Limit Break" which triples his base stats, and "Overload" which quintuples his base stats.

Trivia

 * The name Kouki means "light" (光) or "happiness, good luck" (幸) (kou) and "hope" (希) or "brightness" (輝) (ki).
 * Kouki's surname Amanogawa means "rain" (雨) (ama), "field, wilderness" (野) (no) and "river, stream" (川) (gawa).
 * Ehit specifically summoned Kouki and gave him the "Hero" due to his manipulability as a pawn and potential as an alternate vessel. The other members of the class were simply tag-alongs to the evil God's game board.
 * Ryo Shirakome based Kouki off of Saber from .