Karg D. Verand

Gāgu D. Vuerando (ガーグ・D・ヴェランド), formerly known as Karg D. Orcus (ガーグ・D・オルクス) was the head craftsman for the Orcus Workshop in the Kingdom of Velka, as well as the adopted father of the Liberator Oscar.

Appearance
Karg had a massive build, as well as his entire body covered in thick hair. Karg later lost one of his eyes as a result of being tortured by the Holy Church's inquistors.

Personality
Karg was stern and blunt. He did not tolerate any nonsense at his workshop and expected the best from the craftsmen that work for him. Deep down, however, Karg was very kind and did what he could to help those that he cared about.

He prided himself on being a craftsman that dedicated himself to using his skills to serve the common-folk.

Background
Karg worked as a craftsman for the Orcus Workshop in the Kingdom of Velka. His skills as a Synergist eventually lead him to take over the shop, as well as earning him the last name "Orcus", as per its tradition. Karg would often give money to his old friend Moorin in order to support her orphanage, as well as visit her on occasion. During one of his visits, he saw that the orphanage had a lot of new toys. He asked Moorin if they were from a new sponsor, but she claimed that they were all crafted by one of the orphans named Oscar. Impressed with their quality, Karg met Oscar and asked how he managed to create those toys so fast. Oscar explained that he first attempted to transmute after witnessing Karg do it to repair a broken plate during his previous visit one month prior, and it had just been natural for him ever since. Karg was stunned with how quickly Oscar managed to master the art of transmutation and immediately decided to take him as his apprentice. After tutoring him personally for three years, Karg admitted him into the Orcus Workshop.

Chronology
when Oscar was being ridiculed by another craftsman named Ping Waress, as well as having to his workload in addition to his own, Karg intervened by claiming that the workmanship on Oscar's pieces was excellent, despite them only being common items. Karg then sternly ordered Ping to get back to work then invited Oscar into his office. Once in Karg's office, he asked Oscar him why he didn't show his true talents as a craftsman. He felt that Oscar was far more talented than him at this point and did not feel that he deserved to be treated much better than he was. Oscar happily claimed that despite the ridicule he frequently faced, he liked his job and the type of items that he crafted. Just as Karg was about to claim that Oscar had already surpassed him as a craftsman, Oscar stopped and told in a most serious tone that his skills were so impressive that they were considered abnormal, much to Karg's surprise. Oscar then reaffirmed that he liked his job and would continue working for him, to which Karg begrudgingly accepted. Oscar then headed out to deliver some of his work orders, to which Karg told him to take the rest of the day off in order to check up on his old orphanage due to the reports that children mysteriously disappearing. After Oscar left to deliver his orders, Karg spoke to himself about how Oscar should do something that he actually likes, rather than pretending to be smiling all the time.

When Oscar confronted the Holy Church after they had kidnapped the children from his old orphanage, he decided to leave Velka in order to keep the people that he cared about out of any danger that he may face as a result. He visited the Orcus Workshop once more to deliver his farewell letter to Karg before the store opened. To his surprise, however, Karg and the other craftsmen were waiting for him when he arrived. As they said their goodbyes to each other, Karg asked Oscar to honor his last request and accept the "Orcus" name for himself, to which Oscar happily agreed to.

After Oscar left Velka and became a heretic of the church, Karg was ordered by Velka's king to renouce the Orcus name. As a result, Karg went back to his original last name "Verand" and also changed the Orcus Workshop's name to his new name. He was once asked to join the group Oscar was now affiliated with, the Liberators, by their messenger Tim Rocket, but he turned them down. At some point, he was interrogated harshly by members of the church's inquisition for any information on Oscar and the Liberators. In the end, he couldn't provide them with any useful information and managed to prove that he wasn't a heretic thanks to his blunt attitude, but he was still tortured by them, and had even lost one of his eyes before he was released.

When Karg was heading to his office one day, he was suddenly visited by Oscar upon entering the room, much to his shock. Oscar had soundproofed the room so no one could hear them, but still warned him to keep his voice down. After a heartwarming greeting beween the two of them, Oscar used his "Treasure Trove" Artifact to bring out some tea for them to enjoy. As the two of them were catching up, Oscar expressed his guilt over the hardships Karg endured because of him (particularly the loss of his eye). Karg, however, told him not to worry and that he was prepared for what would happen to him after giving Oscar the Orcus name. They then talked about how the Liberators had continued to watch out for Karg and sent him letters of how Oscar and the others were doing, in spite of the risk. They finished up by talking about how the Liberators' actions have shaken up the rest of they world, and their general plans for the future before Oscar departed through his teleportation Artifact "Dark Gate". As Oscar was about to leave, he made one final declaration about changing the world, to which Karg revealed that he was proud of his adopted son. Once Oscar left, Karg leaned back against the back of his sofa and looked up at the ceiling while continuing to praise Oscar in silence.

Soon after Karg's reunion with Oscar, he and the other workshop craftsmen were detained by the Holys Church's paladins, along with many of the Liberators' allies, and was sentenced to be publicly executed in one month. In reality, this had been set up by the church as a way to lure out the real members of the Liberators. Before he was captured, Karg left a message at his now-abandoned workshop for Oscar to not put the Liberators' mission at risk by attempting to rescue him.

One the day of his execution, Karg was among the first of the church's prisoners dragged out in the square of the Elbard Theocracy, along with Baharl Devault an Rigan Nelson. As the church's archbishop Kimaris Simtail was setting the stage to have them killed, while preaching to the church's god Ehit, Karg and the others instead expressed their contempt in such a casual manner, despite their present situation. As Kimaris was about to kill Karg and the others, he stopped when the Liberators suddenly launched their attack against the church.

Karg and the others were rescued and transported to the Liberators' ship "Lac Elain". Despite the Liberators initial success in defeating the church, they were eventually forced to retreat when Ehit unleashed an army of apostles against them. Kargs and many of the Liberators would take refuge in Dragon Kingdom for the next several months.

When Ehit unleashed a wave of hypnosis magic that compelled the people of Tortus to hunt down the Liberators, many of the dragoman laughed a coup against their kingdom and attacked the Liberators dwelling within. Karg had been mortally wounded during the attack, but he still managed to muster up the last of his strength to repair a barrier artifact that had been left behind by Oscar, and used it to protect the rest of the Liberators until they could flee with the aid of the dragonmen that were sill loyal to the kingdom.

Legacy
Karg's workshop would eventually be taken over by Oscar's adopted brother Ruth, who would even take Karg's last name as a way to honor and remember him.

Oscar Orcus
His adopted son. Karl saw how talented Oscar was as a boy boy was and wished to train him as a craftsman. While he was stern with him a lot, he cared greatly for him and though of him as his own son.

Moorin
Karg was good friends with Moorin. He helped support her orphanage financially, as well as visit it to check up on her.

Ping Waress
Karg did not like Ping and only hired him as a craftsman in order to avoid the hassle of having to deal with Ping's influential family.

Baharl Devault
Karg and Barharl had developed a friendship while they were imprisoned together by the Holy Church.

Rigan Nelson
Karg and Rigan had developed a friendship while they were imprisoned together by the Holy Church.

Skills

 * Transmute - The base skill of the "Synergist" Job class. It allows the user to control, transform and manipulate any kind of ores, minerals or materials in any way or shape the user desires.

Quotes

 * (To Oscar): "Rather than trying to show off your own skill, you crafted this clasp to perfectly suit the needs of its wielder. It may look plain, but it’s clearly a first-rate clasp."
 * (To Oscar): "We’re the only ones in here, so spare me the niceties. And wipe that moronic smile off your face. It disgusts me."
 * (To Oscar): "I remember you saying before that you’d only cause trouble if you stayed at the workshop. I also distinctly remember telling you to stay anyway. I didn’t work so hard to keep you here so you could spend your time doing that viscount’s idiot son’s work for him."
 * (To Oscar): "You’re already a better craftsman than me. Hell, you left me in the dust years ago. Your skills are on a completely different level."
 * (To Oscar): "Us craftsmen are a stubborn, peculiar lot. Sure, we get jealous of each other’s skills and are always trying to one-up each other, but any craftsman worth his salt also knows shame, boy. None of them will ever be the next Orcus, and not just cause I won’t give them the title. They all know you deserve it, and they’d be ashamed to take it from you."
 * (To Oscar): "I won’t forgive you if you waver because of this, kid!"
 * (His last words): "The rest of you better survive this!"

Trivia

 * Karg is based on the Roman god of the underworld "", who was depicted as a hairy, bearded giant.