Hajime Nagumo

Overview
Nagumo Hajime is the main protagonist of the novel Arifureta.

At the beginning he is said to be "Incompetent" by his peers when he and his class mates were summoned to another world to be heroes.Later Hajime falls into the abyss in a dungeon where his journey to be OP begins.

Appearance
Hajime at the beginning of the story is said to have black hair and also has a slim body.At the beginning he also had a kind face and attitude.But after falling in the abyss and he ate the monster like wolf his body begun dying and when he drunk the sacred water it made his body heal destroying the bones and muscles then healing over and over again until he got a very buff body called overcompensation.

Personality
He was first a kind but incompetent person. But after falling in the abyss he became cruel and would kill any person who wants to cause him misfortune.

Background
Hajime at the beginning was a complete otaku in his class always and always comes to class with a sleepy expression. He was always bullied and was glared by both of his male and female classmates for being close to their idol like classmate Kaori. After wishing for his annoying classmates to be summoned to another world, the next thing he saw was they were on top of a pillar like structure in another world. They then become saviors called by the "GOD" on Tartos, thus becoming heroes. He had the job "Synergist" which was not a cheat like job with all his stats starting with 10.All of his classmates had cheat like jobs and stats reaching the hundred's just by being level one. He was also bullied by being weak. After that Kaori visited his room telling him not to go to Orcus dungeon because she had a dream that someone is gonna take him away and Kaori cant just sleep with that thought. But Hajime comforted her that even if he will go with them he will not be in any danger because Kaori is there to protect him which Kaori happily nodded in agreement.After that day they went to Orcus duneon to level up, they were fine until they reached the twentieth floor when someone touched a huge shiny ore which was a trap then they fall down. There they saw a lizard like monster called "Behemoth" which was the monster that was not defeated even with the legendary adventurer who reached the 65th floor. Hajime helped a girl surrounded by monster soldiers and told them to keep calm or they are gonna die. He then got mad to kouki who was full of justice and wont leave behind meld and said someone should lead the panicking classmates. Then he told meld to help him after his classmates where safe while he was preventing the behemoth from moving. After that their party was casting magic to kill the Behemoth but one classmate betrayed Hajime and hit him with a "Fireball" which caused him to fall of the cliff. After that he became strong in the Abyss.

Weapons and Equipments

 * Donner- a revolver made from various ores which can be a combo with lightning clad to be a rail gun with the power of 10 times a normal gun.
 * Schlag- a revolver in tandem with Donner.
 * Devil eye - an articial eye and an artifact made by Hajime to see using magic.
 * Two-wheel drive- a motorcycle made by Hajime to move by magic.
 * Schlagen- an antimaterial riffle with a 3m long barrel 20 times stronger than Donner.
 * Oscar ring- a ring which can contain objects in a different dimension.
 * Prosthetic arm- a very strong arm attached to the left arm of hajime which contains various weapon and can be enhanced by pouring certain amounts of magic.
 * 4-wheel drive- a car made by hajime to move by magic.

Abilities

 * Transmutation- Hajime's first ability when he arrive in Tortus it allows the user to control a mineral.


 * Magic Manipulation- allows the user to manipulate magic without the help of Magic Circle's and Magic Stone's.


 * Iron Stomach- the ability obtained by Hajime after he ate a wolf like monster which made him able to eat any monster.
 * Lightning Clad- Magic obtained by Hajime after eating a wolf like monster which makes his body able to produce lightning.
 * Divine Step- Magic obtained by Hajime after eating a rabbit like monster which has two variants the first one named as air walk which allows him to make wall like barriers on the air as stepping stones. The other one is called Flicker which makes the user move very fast which looks like a flicker if your eyes are too slow.
 * Air Claw- the ability Hajime acquired after eating the meat of the monster like bear you can leave sonic boom strikes after attacks.
 * Night Vision - as the name implies night vision is acquired after beating the basilisk.
 * Petrification Resistance - an ability as the name implies and is acquired after eating the basilisk.
 * Perception- makes the user's perception stronger and is acquire after beating the basilisk.
 * Heat Perception- Percepts the heat of any creature within 10 meters.
 * Pressure- applies pressure to enemies.
 * Limit Break- allows Hajime to make his stats 5 times stronger for a certain amount of time.
 * Varja- ability he acquired from a cyclop which makes the user hard but unable to move.
 * Magic perception- ability the allows the user to percept magic.
 * Hide Presence- ability acquire from the tar shark to hide presence.
 * Poison Resistance- ability to resist poison.
 * Paralysis Resistance- ability to resist paralysis.
 * Panic Resistance- ability to resist panic.
 * All Element Resistance- ability to resist all types of element attacks to a certain extent.
 * Telepathic Communication- ability to use telepathy.
 * High-Speed Magic recovery- allows the user to heal magic at a fast rate.
 * Generation Magic- Allows a person to use ancient Magic.
 * Language Comprehension- ability to understand any language.
 * Magic Conversion- allows the user to convert magic into stats or skills.
 * Phantom Step- ability to leave behind after images and a variant of Hide presence.
 * Light speed- ability to move at the speed of light a variant of Divine Step and can drain the energy of the user at a fast rate.
 * Replica Transmutation- ability to replicate the transmuted item a variant of transmutation.
 * Mineral Enquiry- ability to know the information of items a variant of transmutation.
 * Mineral Appraisal- ability to learn the cost of a product a variant of transmutation.
 * Mineral Fusion- ability to fuse minerals a variant of transmutation.
 * Precision Transmutation- allows the user to transmute precisely a variant of transmutation.
 * Mineral Separation- ability to separate minerals a variant of transmutation.
 * Compression Transmutation- ability to compress the transmuted item a variant of transmutation.
 * Magic Emission - ability to emit magic a variant of magic manipulation.
 * Magic Compression - ability to compress magic a variant of magic manipulation.
 * Remote control - ability to control the magic emitted a variant of magic manipulation.
 * Vitality- ability to convert magic to stamina a variant of magic conversion.
 * Healing - ability to convert magic to healing a variant of magic conversion.
 * Grand Legs- ability to release a very powerful kick a variant of divine step.